Technical Artist, Conrad J. Schmidt: Design, modeling, rigging, surfacing, animation and lighting. Tools: Zbrush, Blender, Substance, Unreal Engine 5.5.
Learning Unreal Engine 5? Try these helpful tutorials:
ASSETS, LIGHTING & ANIMATION
Unreal Sequencer and other animation-related UE tools - easy to learn!
Master Materials! I love this tutorial, step-by-step materials, and instances.
Lighting! This step-by-step tutorial is thorough and concise.
Modeling Tools! A demonstration of all the modeling tools in Unreal 5.
Foliage Brush! How to use the foliage brush, optimization tips.