"Find a job you enjoy doing, and you will never have to work a day in your life." ―Mark Twain
With the introduction of new tools, my design philosophy is constantly evolving. Most recently, I worked as a set designer on an unreleased DreamWorks animated feature. The experience involved me tirelessly exploring and successfully implementing a variety of applications and techniques, including 3D scans, sculpting with clay, Zbrush, and Unreal Engine, as well as a photoshoot with Dragon Frame. Nothing was off the table, and it was fast-paced, result-oriented design on an epic level. I look forward to sharing some of that work soon.
CS